MXGP2020: The official motocross videogame

Milestone

I've worked as a UI Tech Artist in the most recent mxgp game.

As a UI Tech Artist I handled simple UI logic, responsiveness, animations and the layout of UI elements keeping in mind usability, edge cases and localisation. In particular, since it was the first Milestone game to be shipped on PS5 and Xbox Series X&S, it was very challenging to adapt and comply to the new submission guidelines.

It was my first game in a AAA studio and engaging with likeminded people, talking to designers and UI Tech seniors and engaging in the early stages of development made me learn a lot and grow as a game dev.

Softwares:
UMG / Unreal / Photoshop

Role:
UI Tech Artist

Devices:
PC / XBoxOne / Xbox Series X&S / PS4 / PS5