VRTK Living (VR)
Living Room is a static VR headset application deigned to test, explore and experiment with VR based interactions.
This application was delevoped as an internal prototype of a fully functional full body driven interaction in VR.
It was developed based on the VRTK VR framework and Newton VR with some modification and alternative ways to handle edge cases (head/wall penetration, lost sync...).
The idea behind this application was to make it the best VR interaction system we could produce and use the modified frameworks in all of our products.
Unity(VR) / Visual Studio (C#) / Blender
Design, UI / UX, Art, Scripting
Oculus Rift / HTC Vive / WMR